Embarking on a new game or platform journey, it’s easy to imagine the final quest achieved. But where to start, which paths to choose and avoid, and how to skill-up along the way? In this talk, discover how we expanded our graph beyond the initial business unit use case, tripled our traffic, halved our costs, and built the momentum and results necessary to begin our ultimate quest: GraphQL on your PS Console.
Bhumik Sanghavi
Engineering Lead at PlayStation
Mike Betzel
Director, Software Engineering at PlayStation