FloatValueContext

open class FloatValueContext : ParserRuleContext

Constructors

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open fun FloatValueContext(parent: ParserRuleContext, invokingState: Int)

Functions

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open fun <T> accept(visitor: ParseTreeVisitor<out T>): T
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open fun <T : ParseTree?> addAnyChild(t: T): T
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open fun addChild(ruleInvocation: RuleContext): RuleContext
open fun addChild(t: TerminalNode): TerminalNode
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open fun addErrorNode(errorNode: ErrorNode): ErrorNode
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open fun copyFrom(ctx: ParserRuleContext)
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open fun depth(): Int
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open fun enterRule(listener: ParseTreeListener)
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open fun exitRule(listener: ParseTreeListener)
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open fun FLOAT(): TerminalNode
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open fun getAltNumber(): Int
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abstract fun getChild(p: Int): Tree
open fun getChild(i: Int): ParseTree
open fun <T : ParseTree?> getChild(ctxType: Class<out T>, i: Int): T
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open fun getChildCount(): Int
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abstract fun getParent(): ParseTree
abstract fun getParent(): Tree
open fun getParent(): ParserRuleContext
open fun getParent(): RuleContext
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abstract fun getPayload(): Any
open fun getPayload(): RuleContext
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open fun getRuleContext(): RuleContext
open fun <T : ParserRuleContext?> getRuleContext(ctxType: Class<out T>, i: Int): T
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open fun <T : ParserRuleContext?> getRuleContexts(ctxType: Class<out T>): List<T>
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open fun getRuleIndex(): Int
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open fun getSourceInterval(): Interval
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open fun getStart(): Token
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open fun getStop(): Token
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open fun getText(): String
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open fun getToken(ttype: Int, i: Int): TerminalNode
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open fun getTokens(ttype: Int): List<TerminalNode>
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open fun isEmpty(): Boolean
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open fun removeLastChild()
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open fun setAltNumber(altNumber: Int)
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open fun setParent(parent: RuleContext)
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open fun toInfoString(recognizer: Parser): String
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open fun toString(): String
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open fun toStringTree(recog: Parser): String

Properties

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open var children: List<ParseTree>
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val EMPTY: ParserRuleContext
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open var exception: RecognitionException
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open var invokingState: Int
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open var parent: RuleContext
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open var start: Token
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open var stop: Token